Tiki - another new enemy!


A little development update.

Tiki now has to contend with a buzzy insect chasing him around the screen when time runs out, as if finding eggs isn't hard enough without trying not to be stung, as Tiki being stung will lose a life!

I'm also busy testing different shell colours on the crabs - each type will have different attributes/characteristics, with some meaner towards Tiki than others will be as the game progresses.

Other work has gone on in the background with the code and I had to switch around some sprite priorities so that the buzzy insect appears in front of the other enemies on-screen. 

The game currently handles up to 20 sprites on-screen for enemies and Tiki with his weapon, the sprites on the HUD/top border takes this to 26 sprites.  In recent days I've decided there may be a few more which will be placed in the bottom border used for weapon selection and also the bonus rounds, so there may be as many as 34 sprites in total.


Comments

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(+1)

Super cool

(+1)

can't wait