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I enjoy every second of playing this cozy game. What a gift to us all, thank you so much! Playing on C64 mini and it's running fine now. But at first I couldn't get it to work ie. the image appeared cracked after the usual loading. But yesterday I bought three other games and one of them seemed to have a file included (guessing Polarbear in space) that fixed the few games including yours on my USB stick that didn't run before. It could also have been some file from Darkness(C64) or Aviator Arcade 2 which I also installed at the same time. Anyway, good luck with everything. Best regards Jonas

Hi Jonas, thank you for kind words and feedback.  I am glad you like Quasimodo's Christmas Caper.  I've enjoyed making it and glad to hear it now works fine on your  C64 mini.  It's sometimes difficult to support these newer C64 devices as I don't own every one of them, however, any issues feel free to let me know and I will always try to see what I can do to fix them. 

Look out for Release 5 of QCC which will feature a new game ending, some more improved graphics, bug fixes, extra music and sound,  and a tape version of the game with loading screen. Thanks again!

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Great update! Longplay of R4.2:

R2 introduces a split bug between top clouds and logo.

if it's on the title screen - not too worried about it as it's intermittent, but thanks anyway. I will tweak it a little for R3.  Some extra conditional code was fed in around that area and has caused it to move across the screen a little into view that's all.

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I know it's just a beauty bug. Just wanted to report. ;-)

Yes - thank you, I greatly appreciate all reports and you taking the time to report to me.  I will get to fixing it - promise! :)  

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Well done with your game project. I was really pleased with the overall production. I'm looking forward to seeing the version with loading bitmap, etc. :)

Many thanks Richard, that means a lot given the amount of great games you've written yourself for the C64.  I will update everyone as soon as the tape version with the loading screen is ready.

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I like the game and the snow fall effect is excellent. Would like to have a setting so that jumping uses the Fire button. (Not pushing Up on the joystick.) Some issues with getting into the Options area and selecting settings then getting back out.  (PAL Vice 3.6.1.) I have a Maxi and can try it to see how it goes.

Glad you like the game - and the snow! Up vs Fire for jump is a controversial one.  Rainbow Islands and Bubble Bobble use Up for jump and that's why I went in that direction.  I use fire button in the bonus level if you manage to reach it.  Hope you understand.

With regards to options.  Up to enter and Up to exit.  However, I may tweak the options in a small update as I've discovered a bit more memory for me to use in the game.

Great that it works in your version of VICE and by all means please let me know how it goes on the MAXI.  Thank you again for your support.

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Interesting.  What do you mean by the Startup Screen?  The RESTORE key should only be active in the game itself.  You can't hit RESTORE on the title screen for example, it won't do anything. I've hit RESTORE at various points in the game when the level starts up and it quits back to the titles as normal. I've not managed to recreate the issue on my version of VICE 3.4 and on my Ultimate64e.  I will have a look into it further though.

It would be interesting to see your C64 MAXI video at some point.   I know that Kawari does have some issues over a normal VIC-II chip.  There are some bugs still floating around, I've seen some posts on forums regarding this.  Some games don't work at all properly. 

Thanks for your feedback. 

Deleted 1 year ago

So TheC64 issue looks like it's running in NTSC mode. Given the speed of the music and snow falling, it definitely looks just a few percent faster even though you've set to PAL mode as you say.  There is a bug in the firmware I believe.  What you need to do is factory reset TheC64, reboot and then select 50Hz and save the settings.  Then re-run the game.  I've read that switching between PAL and NTSC via the menus doesn't save the change unfortunately.  It will affect all PAL game, not just my game.  

As for the RESTORE key issue - it looks like you already had an issue before pressing it, as the title music was still playing in the level with the timer paused.  I will look further into it as I've got an Ultimate64e, so should be able to recreate if it's U64e related or not. I've also asked one of my playtesters to see if they can recreate the issue as they also have a U64e. 

Thanks for the feedback and videos. Very helpful.

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I started playing it, a bit hard but nicely done. I can't wait for Hunchback Redux to come out.

Thank you for buying and playing.  It does get easier with a bit of practice and there are 3 difficulty levels to choose from.  

I'm looking forwards to Hunchback Redux myself.  I am having a short break and then I will be starting work on the game again.  Keep checking back on here and my youtube channel for updates.  Thanks again.

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As promised, here is my longplay. Great work, Robert!

Many thanks Christian.. appreciate it! :)

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Great Platform Single Screen Game :) 

Greetings. K&A PLUS editors. 

Retro Chłop :) 

Thank you so much - means a lot to me. :)

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A very cool game!

Thank you - greatly appreciated.  Any issues, let me know.