Development update 2


A small update for those following progress on this game..

I've decided in recent weeks to turn the game into a Run and Gun type game. Quasimodo will have several weapons at his disposal to defeat certain enemies in the game. The first weapon and firing routine is in and working.  Collision from the weapon with background and enemies is to be added in soon.

The swamp creatures should be animated in the next preview. I've only just started on those routines.

The status panel has been updated and more background animation effects have been included.  Not seen in the update demo is a revised title screen, that will be shown in the next full preview.

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