Quasimodo's Halloween Horror
A downloadable game
Quasimodo's Halloween Horror is a new arcade-style Halloween themed platform game for the Commodore 64 home computer.
This game is the second of several spin-off games featuring the Quasimodo character from the game Hunchback Redux, also for the Commodore 64.
The objective is to guide Quasimodo through several Horror-themed screens collecting special pumpkins and other collectables which will appear throughout, whilst avoiding the many obstacles and zombies, bats, demons, ghosts and all things ghoulish. Guiding Quasimodo through all the screens will eventually lead you to a show-down with a rather evil creature to do battle with. Only using your skills and special pumpkins can you defeat the monster that awaits you.
Current game features are not available, as this game is classified as 'In development'. No release date is confirmed.
Quasimodo's Halloween Horror - An rwx designs game.
Coding, Graphics, Sound FX and Music by Robert Wilson.
Copyright © 2025 - rwx designs.
This game is fully copyright under UK Law and not for redistribution and/or download from any other website/digital platform. Please download only from itch.io and support the author!
NOTE: As the game is in development, screenshots included do not represent the final game and are purely for illustration purposes.
Updated | 2 days ago |
Status | In development |
Author | rwx designs |
Genre | Platformer |
Development log
- Development update2 days ago
- Development has started in full28 days ago
- Halloween Horror - Update 1Jun 06, 2023
Comments
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I like this game
Oooo, This is exciting ! Graphics looking nice, Great that you are using E.B.C. Mode for Graphics. Have to say I DO like oldschooljoe's suggestion but maybe just have a few "Guest Stars" for Baddies Dracula and Frankenstein, every single screen with a different Baddie might spoil the Illusion - just my Humble Opinion. Oh... And Good Luck and Best Wishes as always :->
Thanks again Wayne.. EBCM is an interesting challenge for me, never worked in this mode until a couple of weeks ago - so it's all pretty new to me. I've already put in some animation for the lava/firepits - I will add a video in the coming weeks.
There are plenty of characters I could add to the game, but I won't be overdoing it. They take up a lot frames of animation and if I had too many it would have to be a cartidge game.
Quasimodo will probably able to throw things in this game unlike Christmas Caper. So he may be throwing axes at baddies and the like. This game is a long way off though - it may be next Halloween rather than this one, but I will have to see how things develop.
Love the use of hi-res mode. Not enough C64 games (that aren't Spectrum ports) use it. Nice to see some none-chunky backgrounds!
Thanks, I'm using Extended Background Colour Mode for this game. I'm also debating to switch from a single-screen game to either flick screen or scrolling, as the topic came up in a post on facebook, some people like the idea. Early days though yet and I've not done much other than initial design.
Oh, lovely! That makes a lot of sense.
I think flick-sceen sounds great, but I also like progressing through single screen levels too...
Please put Frankenstein, Dracula, Wolfman, Mummy, etc etc the Famous Characters in there! If possible all Halloween Movie Characters: Chuckie, Jason, Texas guy with the Chainsaw, etc. etc. Am I asking for too much now lol
Thanks, I will bear them in mind, it's all very much early design phase at the moment. Just thought I'd give people the update of what I'm planning for the future.